Searched refs:isDistance (Results 1 – 2 of 2) sorted by relevance
398 bool isDistance() const { return Kind == Distance; } in isDistance() function
419 else if (isDistance()) in dump()457 if (X->isDistance() && Y->isDistance()) { in intersectConstraints()3098 if (Constraints[LI].isDistance()) in propagate()3240 else if (CurConstraint.isDistance()) { in updateDirection()