Searched refs:isDestroyed (Results 1 – 1 of 1) sorted by relevance
60 bool isDestroyed() const { return K == Destroyed; } in isDestroyed() function324 else if (I.second.isDestroyed()) in printState()417 } else if (LState->isDestroyed()) { in AcquireLockAux()495 } else if (LState->isDestroyed()) { in ReleaseLockAux()610 if (!LState || LState->isDestroyed()) { in InitLockAux()