Searched refs:getStateBefore (Results 1 – 5 of 5) sorted by relevance
236 std::tie(SPVal, FPVal) = *SPT.getStateBefore(Point); in checkFramePointerInitialization()284 std::tie(SPVal, FPVal) = *SPT.getStateBefore(Point); in checkStackPointerRestore()495 if (!(*SAA.getStateBefore(Inst))[SAA.ExprToIdx[Alloc]]) in collapseRegion()555 int64_t RegionAddr = SPT.getStateBefore(P)->first; in canInsertRegion()578 int64_t RegionAddr = SPT.getStateBefore(P)->first; in insertRegion()800 const std::pair<int, int> SPFP = *SPT.getStateBefore(*First); in computeSaveLocations()1127 if (SPT.getStateBefore(*RIt)->first == SaveOffset) { in fixPopsPlacements()1312 const std::pair<int, int> SPFP = *SPT.getStateBefore(*BestPosSave); in moveSaveRestores()1582 (*DA.getStateBefore(*BB->begin()))[DA.ExprToIdx[SavePoint]]; in insertUpdatedCFI()1632 const int SPValAtBegin = SPT.getStateBefore(*BB->begin())->first; in rebuildCFIForSP()
110 std::tie(SPOffset, FPOffset) = *SPT.getStateBefore(Point); in computeNext()
263 for (auto I = RU.expr_begin(*RU.getStateBefore(*TargetInst)), in analyzeFunction()
1290 Info.getLivenessAnalysis().getStateBefore(Inst); in runOnFunctions()
294 ErrorOr<const StateTy &> getStateBefore(const MCInst &Point) { in getStateBefore() function298 ErrorOr<const StateTy &> getStateBefore(ProgramPoint Point) { in getStateBefore() function