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Searched refs:float_count (Results 1 – 2 of 2) sorted by relevance

/llvm-project-15.0.7/lldb/source/Plugins/ABI/ARM/
H A DABISysV_arm.cpp1454 uint32_t float_count; in GetReturnValueObjectImpl() local
1536 } else if (compiler_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1537 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()
1583 } else if (is_complex && float_count == 2) { in GetReturnValueObjectImpl()
1611 } else if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1612 if (float_count == 1 && !is_complex) { in GetReturnValueObjectImpl()
1629 if (base_type.IsFloatingPointType(float_count, is_complex)) { in GetReturnValueObjectImpl()
1632 if (float_count == 2 && is_complex) { in GetReturnValueObjectImpl()
/llvm-project-15.0.7/lldb/source/Plugins/ABI/ARC/
H A DABISysV_arc.cpp480 uint32_t float_count = 0; in GetReturnValueObjectSimple() local
483 if (compiler_type.IsFloatingPointType(float_count, is_complex) && in GetReturnValueObjectSimple()
484 1 == float_count && !is_complex) { in GetReturnValueObjectSimple()