Searched refs:evil (Results 1 – 8 of 8) sorted by relevance
131 struct evil { struct132 using Weird_ = Weird<evil>; argument136 template struct Weird<evil>;211 struct evil { struct212 using S7_ = S7<evil>; argument218 S7<evil> b; in f2()
454 struct evil { struct455 evil(F de) { // expected-note {{'de' declared here}} in evil() function459 ~evil() { in ~evil() argument465 evil<int> Q(0); // expected-note {{in instantiation of member function}} in meow()
7 char *evil = getenv("EVIL"); in main() local
19 void evil(D *p) { in evil() function
63 %evil = insertelement <1 x i1> undef, i1 %tst, i32 064 %res = select <1 x i1> %evil, <1 x i64> zeroinitializer, <1 x i64> %v3
44 // But that also doesn't work. libstdc++ is evil and declares std::min/max in
297 design and make it very hard for newcomers to understand the evil TableGen
502 // Handle the most evil ioctls that encode argument value as part of request id.