Searched refs:event_state (Results 1 – 5 of 5) sorted by relevance
70 event_state = process.GetStateFromEvent(event)71 self.assertState(event_state, lldb.eStateRunning, "Got the running event")
321 const StateType event_state = SBProcess::GetStateFromEvent(event); in ReportEventState() local323 process_sp->GetID(), SBDebugger::StateAsCString(event_state)); in ReportEventState()333 const StateType event_state = SBProcess::GetStateFromEvent(event); in AppendEventStateReport() local336 process_sp->GetID(), SBDebugger::StateAsCString(event_state)); in AppendEventStateReport()
614 StateType event_state = SBProcess::GetStateFromEvent(event); in HandleProcessEvent() local616 if (event_state == eStateInvalid) in HandleProcessEvent()619 bool is_stopped = StateIsStoppedState(event_state); in HandleProcessEvent()
1591 StateType event_state = in HandleProcessEvent() local1593 state_is_stopped = StateIsStoppedState(event_state, false); in HandleProcessEvent()
727 StateType event_state = in HandleProcessStateChangedEvent() local729 if (event_state == eStateInvalid) in HandleProcessStateChangedEvent()732 switch (event_state) { in HandleProcessStateChangedEvent()741 StateAsCString(event_state)); in HandleProcessStateChangedEvent()742 if (event_state == eStateDetached) in HandleProcessStateChangedEvent()