Searched refs:developer_dir (Results 1 – 5 of 5) sorted by relevance
325 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in CollectKextAndKernelDirectories() local326 if (developer_dir.empty()) in CollectKextAndKernelDirectories()327 developer_dir = "/Applications/Xcode.app/Contents/Developer"; in CollectKextAndKernelDirectories()330 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()332 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()334 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()336 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()340 AddSDKSubdirsToSearchPaths(developer_dir + in CollectKextAndKernelDirectories()359 FileSpec possible_dir(developer_dir + "/../Symbols"); in CollectKextAndKernelDirectories()
95 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in GetStatus() local98 developer_dir.c_str()); in GetStatus()141 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in ConnectRemote() local144 developer_dir.c_str()); in ConnectRemote()256 std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath(); in GetSimulatorDevice() local258 developer_dir.c_str()) in GetSimulatorDevice()
197 static DeviceSet GetAllDevices(const char *developer_dir);199 static DeviceSet GetAvailableDevices(const char *developer_dir);
546 CoreSimulatorSupport::DeviceSet::GetAllDevices(const char *developer_dir) {547 if (!developer_dir || !developer_dir[0])551 NSString *dev_dir = @(developer_dir);565 const char *developer_dir) {566 return GetAllDevices(developer_dir).GetDevicesIf([](Device d) -> bool {
375 llvm::StringRef developer_dir = "") -> std::string {377 if (!developer_dir.empty()) {379 args.AppendArgument("DEVELOPER_DIR=" + developer_dir.str());421 std::string developer_dir = GetEnvDeveloperDir();422 if (!developer_dir.empty()) {424 return xcrun(sdk_name, developer_dir);