Searched refs:bv1 (Results 1 – 7 of 7) sorted by relevance
| /llvm-project-15.0.7/compiler-rt/lib/sanitizer_common/tests/ |
| H A D | sanitizer_bitvector_test.cpp | 83 BV bv, bv1, t_bv; in TestBitVector() local 123 bv1.clear(); in TestBitVector() 134 bv1.setBit(bits[bv.size() / 2 + i]); in TestBitVector() 137 CheckBV(bv1, s1); in TestBitVector() 142 EXPECT_EQ(bv.intersectsWith(bv1), !vec.empty()); in TestBitVector() 148 EXPECT_EQ(t_bv.setUnion(bv1), s.size() != t_s.size()); in TestBitVector() 154 EXPECT_EQ(t_bv.setIntersection(bv1), s.size() != t_s.size()); in TestBitVector() 163 EXPECT_EQ(t_bv.setDifference(bv1), s.size() != t_s.size()); in TestBitVector()
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| /llvm-project-15.0.7/llvm/test/CodeGen/X86/ |
| H A D | avx512-memfold.ll | 14 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 15 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 30 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 31 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 46 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 47 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 82 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 83 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2
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| H A D | fma4-scalar-memfold.ll | 24 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 25 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 50 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 51 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2
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| H A D | fma-scalar-memfold.ll | 43 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 44 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 80 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 81 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 117 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 118 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 154 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 155 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 191 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 192 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 [all …]
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| H A D | avx512fp16-fma-intrinsics.ll | 562 %bv1 = insertelement <8 x half> %bv0, half 0.000000e+00, i32 1 563 %bv2 = insertelement <8 x half> %bv1, half 0.000000e+00, i32 2
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| H A D | avx512-intrinsics.ll | 6068 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 6069 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 6113 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 6114 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2
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| H A D | avx512-intrinsics-upgrade.ll | 10138 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 10139 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2 10182 %bv1 = insertelement <4 x float> %bv0, float 0.000000e+00, i32 1 10183 %bv2 = insertelement <4 x float> %bv1, float 0.000000e+00, i32 2
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