Searched refs:aRegionDepth (Results 1 – 1 of 1) sorted by relevance
122 size_t aRegionDepth = 0; in tryGetBlocksInSameRegion() local124 ++aRegionDepth; in tryGetBlocksInSameRegion()146 if (aRegionDepth > bRegionDepth) { in tryGetBlocksInSameRegion()148 --aRegionDepth; in tryGetBlocksInSameRegion()149 } else if (aRegionDepth < bRegionDepth) { in tryGetBlocksInSameRegion()