Searched refs:VectorBytes (Results 1 – 2 of 2) sorted by relevance
732 for (; I < SystemZ::VectorBytes; ++I) { in isVectorConstantLegal()739 if (I == SystemZ::VectorBytes) { in isVectorConstantLegal()4532 unsigned char Bytes[SystemZ::VectorBytes];4657 if (To == SystemZ::VectorBytes) in matchDoublePermute()4835 ZeroIdx = I + SystemZ::VectorBytes; in getGeneralPermuteNode()4841 SDValue IndexNodes[SystemZ::VectorBytes]; in getGeneralPermuteNode()4866 SDValue IndexNodes[SystemZ::VectorBytes]; in getGeneralPermuteNode()5005 SmallVector<int, SystemZ::VectorBytes> NewBytes(SystemZ::VectorBytes); in getNode()5017 SmallVector<int, SystemZ::VectorBytes> NewBytesMap(SystemZ::VectorBytes); in getNode()5131 while (B < SystemZ::VectorBytes) in tryPrepareForUnpack()[all …]
158 const unsigned VectorBytes = VectorBits / 8; variable