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Searched refs:StateType (Results 1 – 25 of 114) sorted by relevance

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/llvm-project-15.0.7/lldb/include/lldb/Utility/
H A DState.h29 const char *StateAsCString(lldb::StateType state);
40 bool StateIsRunningState(lldb::StateType state);
61 bool StateIsStoppedState(lldb::StateType state, bool must_exist);
68 template <> struct format_provider<lldb::StateType> {
69 static void format(const lldb::StateType &state, raw_ostream &Stream,
/llvm-project-15.0.7/lldb/source/Plugins/Process/NetBSD/
H A DNativeProcessNetBSD.cpp571 case StateType::eStateInvalid: in Kill()
572 case StateType::eStateExited: in Kill()
573 case StateType::eStateCrashed: in Kill()
574 case StateType::eStateDetached: in Kill()
575 case StateType::eStateUnloaded: in Kill()
581 case StateType::eStateConnected: in Kill()
582 case StateType::eStateAttaching: in Kill()
583 case StateType::eStateLaunching: in Kill()
584 case StateType::eStateStopped: in Kill()
585 case StateType::eStateRunning: in Kill()
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H A DNativeThreadNetBSD.cpp39 : NativeThreadProtocol(process, tid), m_state(StateType::eStateInvalid), in NativeThreadNetBSD()
168 const StateType new_state = StateType::eStateStopped; in SetStopped()
174 m_state = StateType::eStateRunning; in SetRunning()
179 m_state = StateType::eStateStepping; in SetStepping()
227 lldb::StateType NativeThreadNetBSD::GetState() { return m_state; } in GetState()
H A DNativeThreadNetBSD.h34 lldb::StateType GetState() override;
73 lldb::StateType m_state;
/llvm-project-15.0.7/lldb/source/Plugins/Process/Linux/
H A DNativeThreadLinux.cpp110 lldb::StateType NativeThreadLinux::GetState() { return m_state; } in GetState()
212 const StateType new_state = StateType::eStateRunning; in Resume()
254 const StateType new_state = StateType::eStateStepping; in SingleStep()
372 if (signo && m_state == StateType::eStateStopped && in IsStopped()
382 if (m_state == StateType::eStateStepping) in SetStopped()
388 const StateType new_state = StateType::eStateStopped; in SetStopped()
441 return GetState() == StateType::eStateStopped && in IsStoppedAtBreakpoint()
446 return GetState() == StateType::eStateStopped && in IsStoppedAtWatchpoint()
491 const StateType new_state = StateType::eStateExited; in SetExited()
524 void NativeThreadLinux::MaybeLogStateChange(lldb::StateType new_state) { in MaybeLogStateChange()
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H A DNativeThreadLinux.h38 lldb::StateType GetState() override;
106 void MaybeLogStateChange(lldb::StateType new_state);
116 lldb::StateType m_state;
/llvm-project-15.0.7/lldb/source/Plugins/Process/FreeBSD/
H A DNativeProcessFreeBSD.cpp540 case StateType::eStateInvalid: in Kill()
541 case StateType::eStateExited: in Kill()
542 case StateType::eStateCrashed: in Kill()
543 case StateType::eStateDetached: in Kill()
544 case StateType::eStateUnloaded: in Kill()
550 case StateType::eStateConnected: in Kill()
551 case StateType::eStateAttaching: in Kill()
552 case StateType::eStateLaunching: in Kill()
553 case StateType::eStateStopped: in Kill()
554 case StateType::eStateRunning: in Kill()
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H A DNativeThreadFreeBSD.cpp37 : NativeThreadProtocol(process, tid), m_state(StateType::eStateInvalid), in NativeThreadFreeBSD()
168 const StateType new_state = StateType::eStateStopped; in SetStopped()
174 m_state = StateType::eStateRunning; in SetRunning()
179 m_state = StateType::eStateStepping; in SetStepping()
215 lldb::StateType NativeThreadFreeBSD::GetState() { return m_state; } in GetState()
H A DNativeThreadFreeBSD.h34 lldb::StateType GetState() override;
76 lldb::StateType m_state;
/llvm-project-15.0.7/lldb/source/Plugins/Process/Windows/Common/
H A DNativeThreadWindows.h29 Status DoResume(lldb::StateType resume_state);
33 lldb::StateType GetState() override { return m_state; } in GetState()
56 lldb::StateType m_state = lldb::StateType::eStateInvalid;
H A DTargetThreadWindows.cpp49 void TargetThreadWindows::WillResume(lldb::StateType resume_state) {} in WillResume()
128 StateType resume_state = GetTemporaryResumeState(); in DoResume()
129 StateType current_state = GetState(); in DoResume()
/llvm-project-15.0.7/lldb/include/lldb/Host/
H A DDebug.h23 lldb::StateType state; // Valid values are eStateStopped/eStateSuspended,
37 ResumeActionList(lldb::StateType default_action, int signal) { in ResumeActionList()
57 void AppendAction(lldb::tid_t tid, lldb::StateType state, int signal = 0) {
86 size_t NumActionsWithState(lldb::StateType state) const { in NumActionsWithState()
96 bool SetDefaultThreadActionIfNeeded(lldb::StateType action, int signal) { in SetDefaultThreadActionIfNeeded()
/llvm-project-15.0.7/lldb/source/Utility/
H A DState.cpp14 const char *lldb_private::StateAsCString(StateType state) { in StateAsCString()
68 bool lldb_private::StateIsRunningState(StateType state) { in StateIsRunningState()
89 bool lldb_private::StateIsStoppedState(StateType state, bool must_exist) { in StateIsStoppedState()
/llvm-project-15.0.7/lldb/include/lldb/Target/
H A DThread.h159 lldb::StateType GetState() const;
161 void SetState(lldb::StateType state);
183 void SetResumeState(lldb::StateType state, bool override_suspend = false) {
197 lldb::StateType GetResumeState() const { return m_resume_state; } in GetResumeState()
206 bool ShouldResume(lldb::StateType resume_state);
209 virtual void WillResume(lldb::StateType resume_state) {} in WillResume()
1159 lldb::StateType GetTemporaryResumeState() const { in GetTemporaryResumeState()
1236 void SetTemporaryResumeState(lldb::StateType new_state) { in SetTemporaryResumeState()
1261 lldb::StateType m_state; ///< The state of our process.
1272 lldb::StateType m_resume_state; ///< This state is used to force a thread to
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H A DThreadPlan.h363 lldb::StateType RunState();
390 bool WillResume(lldb::StateType resume_state, bool current_plan);
491 virtual bool DoWillResume(lldb::StateType resume_state, bool current_plan) { in DoWillResume()
523 virtual lldb::StateType GetPlanRunState() = 0;
593 lldb::StateType GetPlanRunState() override;
H A DProcess.h394 lldb::StateType state);
412 lldb::StateType GetState() const { return m_state; } in GetState()
467 lldb::StateType m_state = lldb::eStateInvalid;
1231 lldb::StateType GetState();
2118 lldb::StateType
2137 lldb::StateType GetStateChangedEvents(
2625 lldb::StateType GetPrivateState();
2819 ThreadSafeValue<lldb::StateType> m_public_state;
2820 ThreadSafeValue<lldb::StateType>
2948 void SetPrivateState(lldb::StateType state);
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H A DThreadPlanBase.h33 lldb::StateType GetPlanRunState() override;
42 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
H A DThreadPlanStepOverBreakpoint.h27 lldb::StateType GetPlanRunState() override;
40 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
H A DThreadPlanStepThrough.h25 lldb::StateType GetPlanRunState() override;
32 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
H A DThreadPlanStepUntil.h25 lldb::StateType GetPlanRunState() override;
30 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
/llvm-project-15.0.7/lldb/test/API/api/multiple-debuggers/
H A Dmulti-process-driver.cpp50 if (process.GetState() == StateType::eStateStopped in wait_for_stop_event()
51 || process.GetState() == StateType::eStateCrashed in wait_for_stop_event()
52 || process.GetState() == StateType::eStateDetached in wait_for_stop_event()
53 || process.GetState() == StateType::eStateExited) in wait_for_stop_event()
157 if (process.GetState() == StateType::eStateExited) in do_one_debugger()
/llvm-project-15.0.7/lldb/source/Plugins/Process/MacOSX-Kernel/
H A DProcessKDP.h141 bool IsRunning(lldb::StateType state) { in IsRunning()
145 bool IsStepping(lldb::StateType state) { in IsStepping()
149 bool CanResume(lldb::StateType state) { return state == lldb::eStateStopped; } in CanResume()
151 bool HasExited(lldb::StateType state) { return state == lldb::eStateExited; } in HasExited()
/llvm-project-15.0.7/lldb/unittests/Process/gdb-remote/
H A DGDBRemoteClientBaseTest.cpp65 StateType SendCPacket(StringExtractorGDBRemote &response) { in SendCPacket()
114 std::future<StateType> continue_state = std::async( in TEST_F()
144 std::future<StateType> continue_state = std::async( in TEST_F()
188 std::future<StateType> continue_state = std::async( in TEST_F()
212 std::future<StateType> continue_state = std::async( in TEST_F()
245 std::future<StateType> continue_state = std::async( in TEST_F()
327 std::future<StateType> continue_state = std::async( in TEST_F()
/llvm-project-15.0.7/lldb/include/lldb/Host/common/
H A DNativeProcessProtocol.h185 lldb::StateType GetState() const;
243 lldb::StateType state) = 0;
422 lldb::StateType m_state = lldb::eStateInvalid;
450 void SetState(lldb::StateType state, bool notify_delegates = true);
486 void SynchronouslyNotifyProcessStateChanged(lldb::StateType state);
/llvm-project-15.0.7/lldb/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/
H A DAppleThreadPlanStepThroughObjCTrampoline.h38 lldb::StateType GetPlanRunState() override;
99 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;

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