| /llvm-project-15.0.7/lldb/include/lldb/Utility/ |
| H A D | State.h | 29 const char *StateAsCString(lldb::StateType state); 40 bool StateIsRunningState(lldb::StateType state); 61 bool StateIsStoppedState(lldb::StateType state, bool must_exist); 68 template <> struct format_provider<lldb::StateType> { 69 static void format(const lldb::StateType &state, raw_ostream &Stream,
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| /llvm-project-15.0.7/lldb/source/Plugins/Process/NetBSD/ |
| H A D | NativeProcessNetBSD.cpp | 571 case StateType::eStateInvalid: in Kill() 572 case StateType::eStateExited: in Kill() 573 case StateType::eStateCrashed: in Kill() 574 case StateType::eStateDetached: in Kill() 575 case StateType::eStateUnloaded: in Kill() 581 case StateType::eStateConnected: in Kill() 582 case StateType::eStateAttaching: in Kill() 583 case StateType::eStateLaunching: in Kill() 584 case StateType::eStateStopped: in Kill() 585 case StateType::eStateRunning: in Kill() [all …]
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| H A D | NativeThreadNetBSD.cpp | 39 : NativeThreadProtocol(process, tid), m_state(StateType::eStateInvalid), in NativeThreadNetBSD() 168 const StateType new_state = StateType::eStateStopped; in SetStopped() 174 m_state = StateType::eStateRunning; in SetRunning() 179 m_state = StateType::eStateStepping; in SetStepping() 227 lldb::StateType NativeThreadNetBSD::GetState() { return m_state; } in GetState()
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| H A D | NativeThreadNetBSD.h | 34 lldb::StateType GetState() override; 73 lldb::StateType m_state;
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| /llvm-project-15.0.7/lldb/source/Plugins/Process/Linux/ |
| H A D | NativeThreadLinux.cpp | 110 lldb::StateType NativeThreadLinux::GetState() { return m_state; } in GetState() 212 const StateType new_state = StateType::eStateRunning; in Resume() 254 const StateType new_state = StateType::eStateStepping; in SingleStep() 372 if (signo && m_state == StateType::eStateStopped && in IsStopped() 382 if (m_state == StateType::eStateStepping) in SetStopped() 388 const StateType new_state = StateType::eStateStopped; in SetStopped() 441 return GetState() == StateType::eStateStopped && in IsStoppedAtBreakpoint() 446 return GetState() == StateType::eStateStopped && in IsStoppedAtWatchpoint() 491 const StateType new_state = StateType::eStateExited; in SetExited() 524 void NativeThreadLinux::MaybeLogStateChange(lldb::StateType new_state) { in MaybeLogStateChange() [all …]
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| H A D | NativeThreadLinux.h | 38 lldb::StateType GetState() override; 106 void MaybeLogStateChange(lldb::StateType new_state); 116 lldb::StateType m_state;
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| /llvm-project-15.0.7/lldb/source/Plugins/Process/FreeBSD/ |
| H A D | NativeProcessFreeBSD.cpp | 540 case StateType::eStateInvalid: in Kill() 541 case StateType::eStateExited: in Kill() 542 case StateType::eStateCrashed: in Kill() 543 case StateType::eStateDetached: in Kill() 544 case StateType::eStateUnloaded: in Kill() 550 case StateType::eStateConnected: in Kill() 551 case StateType::eStateAttaching: in Kill() 552 case StateType::eStateLaunching: in Kill() 553 case StateType::eStateStopped: in Kill() 554 case StateType::eStateRunning: in Kill() [all …]
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| H A D | NativeThreadFreeBSD.cpp | 37 : NativeThreadProtocol(process, tid), m_state(StateType::eStateInvalid), in NativeThreadFreeBSD() 168 const StateType new_state = StateType::eStateStopped; in SetStopped() 174 m_state = StateType::eStateRunning; in SetRunning() 179 m_state = StateType::eStateStepping; in SetStepping() 215 lldb::StateType NativeThreadFreeBSD::GetState() { return m_state; } in GetState()
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| H A D | NativeThreadFreeBSD.h | 34 lldb::StateType GetState() override; 76 lldb::StateType m_state;
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| /llvm-project-15.0.7/lldb/source/Plugins/Process/Windows/Common/ |
| H A D | NativeThreadWindows.h | 29 Status DoResume(lldb::StateType resume_state); 33 lldb::StateType GetState() override { return m_state; } in GetState() 56 lldb::StateType m_state = lldb::StateType::eStateInvalid;
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| H A D | TargetThreadWindows.cpp | 49 void TargetThreadWindows::WillResume(lldb::StateType resume_state) {} in WillResume() 128 StateType resume_state = GetTemporaryResumeState(); in DoResume() 129 StateType current_state = GetState(); in DoResume()
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| /llvm-project-15.0.7/lldb/include/lldb/Host/ |
| H A D | Debug.h | 23 lldb::StateType state; // Valid values are eStateStopped/eStateSuspended, 37 ResumeActionList(lldb::StateType default_action, int signal) { in ResumeActionList() 57 void AppendAction(lldb::tid_t tid, lldb::StateType state, int signal = 0) { 86 size_t NumActionsWithState(lldb::StateType state) const { in NumActionsWithState() 96 bool SetDefaultThreadActionIfNeeded(lldb::StateType action, int signal) { in SetDefaultThreadActionIfNeeded()
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| /llvm-project-15.0.7/lldb/source/Utility/ |
| H A D | State.cpp | 14 const char *lldb_private::StateAsCString(StateType state) { in StateAsCString() 68 bool lldb_private::StateIsRunningState(StateType state) { in StateIsRunningState() 89 bool lldb_private::StateIsStoppedState(StateType state, bool must_exist) { in StateIsStoppedState()
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| /llvm-project-15.0.7/lldb/include/lldb/Target/ |
| H A D | Thread.h | 159 lldb::StateType GetState() const; 161 void SetState(lldb::StateType state); 183 void SetResumeState(lldb::StateType state, bool override_suspend = false) { 197 lldb::StateType GetResumeState() const { return m_resume_state; } in GetResumeState() 206 bool ShouldResume(lldb::StateType resume_state); 209 virtual void WillResume(lldb::StateType resume_state) {} in WillResume() 1159 lldb::StateType GetTemporaryResumeState() const { in GetTemporaryResumeState() 1236 void SetTemporaryResumeState(lldb::StateType new_state) { in SetTemporaryResumeState() 1261 lldb::StateType m_state; ///< The state of our process. 1272 lldb::StateType m_resume_state; ///< This state is used to force a thread to [all …]
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| H A D | ThreadPlan.h | 363 lldb::StateType RunState(); 390 bool WillResume(lldb::StateType resume_state, bool current_plan); 491 virtual bool DoWillResume(lldb::StateType resume_state, bool current_plan) { in DoWillResume() 523 virtual lldb::StateType GetPlanRunState() = 0; 593 lldb::StateType GetPlanRunState() override;
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| H A D | Process.h | 394 lldb::StateType state); 412 lldb::StateType GetState() const { return m_state; } in GetState() 467 lldb::StateType m_state = lldb::eStateInvalid; 1231 lldb::StateType GetState(); 2118 lldb::StateType 2137 lldb::StateType GetStateChangedEvents( 2625 lldb::StateType GetPrivateState(); 2819 ThreadSafeValue<lldb::StateType> m_public_state; 2820 ThreadSafeValue<lldb::StateType> 2948 void SetPrivateState(lldb::StateType state); [all …]
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| H A D | ThreadPlanBase.h | 33 lldb::StateType GetPlanRunState() override; 42 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
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| H A D | ThreadPlanStepOverBreakpoint.h | 27 lldb::StateType GetPlanRunState() override; 40 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
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| H A D | ThreadPlanStepThrough.h | 25 lldb::StateType GetPlanRunState() override; 32 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
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| H A D | ThreadPlanStepUntil.h | 25 lldb::StateType GetPlanRunState() override; 30 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
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| /llvm-project-15.0.7/lldb/test/API/api/multiple-debuggers/ |
| H A D | multi-process-driver.cpp | 50 if (process.GetState() == StateType::eStateStopped in wait_for_stop_event() 51 || process.GetState() == StateType::eStateCrashed in wait_for_stop_event() 52 || process.GetState() == StateType::eStateDetached in wait_for_stop_event() 53 || process.GetState() == StateType::eStateExited) in wait_for_stop_event() 157 if (process.GetState() == StateType::eStateExited) in do_one_debugger()
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| /llvm-project-15.0.7/lldb/source/Plugins/Process/MacOSX-Kernel/ |
| H A D | ProcessKDP.h | 141 bool IsRunning(lldb::StateType state) { in IsRunning() 145 bool IsStepping(lldb::StateType state) { in IsStepping() 149 bool CanResume(lldb::StateType state) { return state == lldb::eStateStopped; } in CanResume() 151 bool HasExited(lldb::StateType state) { return state == lldb::eStateExited; } in HasExited()
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| /llvm-project-15.0.7/lldb/unittests/Process/gdb-remote/ |
| H A D | GDBRemoteClientBaseTest.cpp | 65 StateType SendCPacket(StringExtractorGDBRemote &response) { in SendCPacket() 114 std::future<StateType> continue_state = std::async( in TEST_F() 144 std::future<StateType> continue_state = std::async( in TEST_F() 188 std::future<StateType> continue_state = std::async( in TEST_F() 212 std::future<StateType> continue_state = std::async( in TEST_F() 245 std::future<StateType> continue_state = std::async( in TEST_F() 327 std::future<StateType> continue_state = std::async( in TEST_F()
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| /llvm-project-15.0.7/lldb/include/lldb/Host/common/ |
| H A D | NativeProcessProtocol.h | 185 lldb::StateType GetState() const; 243 lldb::StateType state) = 0; 422 lldb::StateType m_state = lldb::eStateInvalid; 450 void SetState(lldb::StateType state, bool notify_delegates = true); 486 void SynchronouslyNotifyProcessStateChanged(lldb::StateType state);
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| /llvm-project-15.0.7/lldb/source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/ |
| H A D | AppleThreadPlanStepThroughObjCTrampoline.h | 38 lldb::StateType GetPlanRunState() override; 99 bool DoWillResume(lldb::StateType resume_state, bool current_plan) override;
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