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Searched refs:SpillMode (Results 1 – 2 of 2) sorted by relevance

/llvm-project-15.0.7/llvm/lib/CodeGen/
H A DSplitKit.h306 ComplementSpillMode SpillMode = SM_Partition; variable
345 return LICalc[SpillMode != SM_Partition && RegIdx != 0]; in getLICalc()
H A DSplitKit.cpp360 SpillMode = SM; in reset()
368 if (SpillMode) in reset()
756 if (SpillMode && !SlotIndex::isSameInstr(ParentVNI->def, Idx) && in leaveIntvAfter()
1085 if (SpillMode == SM_Speed && in hoistCopies()
1116 if (SpillMode == SM_Speed && !NotToHoistSet.empty()) in hoistCopies()
1226 if (SpillMode) in transferValues()
1511 switch (SpillMode) { in finish()