Searched refs:SetIsDone (Results 1 – 17 of 17) sorted by relevance
106 io_handler.SetIsDone(true); in IOHandlerActivated()265 io_handler.SetIsDone(true); in IOHandlerInputComplete()274 io_handler_sp->SetIsDone(true); in IOHandlerInputComplete()284 io_handler.SetIsDone(true); in IOHandlerInputComplete()290 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()415 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()486 io_handler.SetIsDone(true); in IOHandlerInputComplete()
175 io_handler.SetIsDone(true); in IOHandlerInputComplete()184 io_handler.SetIsDone(true); in IOHandlerInputComplete()189 io_handler.SetIsDone(true); in IOHandlerInputComplete()198 io_handler.SetIsDone(true); in IOHandlerInputComplete()201 io_handler.SetIsDone(true); in IOHandlerInputComplete()387 SetIsDone(true); in GetLine()
7711 SetIsDone(true); in Run()
118 io_handler.SetIsDone(true); in IOHandlerInputComplete()125 io_handler.SetIsDone(true); in IOHandlerInputComplete()129 io_handler.SetIsDone(true); in IOHandlerInputComplete()
472 io_handler.SetIsDone(true); in IOHandlerInputComplete()579 m_interpreter.GetIOHandler(false)->SetIsDone(true); in DoExecute()607 io_handler_sp->SetIsDone(false); in DoExecute()
195 io_handler.SetIsDone(true); in IOHandlerInputComplete()
217 io_handler.SetIsDone(true); in IOHandlerInputComplete()
847 io_handler.SetIsDone(true); in IOHandlerInputComplete()1530 io_handler.SetIsDone(true); in IOHandlerInputComplete()
260 io_handler.SetIsDone(true); in IOHandlerInputComplete()478 io_handler.SetIsDone(true); in IOHandlerInputComplete()
4765 io_handler.SetIsDone(true); in IOHandlerInputComplete()
30 void SetIsDone(bool);
90 void SetIsDone(bool b) { m_done = b; } in SetIsDone() function
469 SetIsDone(true); in Run()
502 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3095 io_handler.SetIsDone(true); in IOHandlerInputComplete()3102 io_handler.SetIsDone(true); in IOHandlerInputComplete()3108 io_handler.SetIsDone(true); in IOHandlerInputComplete()3117 io_handler.SetIsDone(true); in IOHandlerInputComplete()
3297 m_process_input_reader->SetIsDone(true); in DestroyImpl()4339 SetIsDone(!running); in SetIsRunning()4348 SetIsDone(true); in Run()4352 SetIsDone(false); in Run()4408 SetIsDone(true); in Cancel()4497 io_handler_sp->SetIsDone(false); in PushProcessIOHandler()
117 void SBInputReader::SetIsDone(bool b) { LLDB_INSTRUMENT_VA(this, b); } in SetIsDone() function in SBInputReader