Searched refs:RepeatMask (Results 1 – 1 of 1) sorted by relevance
17121 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()17123 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()17131 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()17133 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()17153 if (RepeatMask[i] < 0) in lowerShuffleAsLanePermuteAndRepeatedMask()17154 RepeatMask[i] = M % NumLaneElts; in lowerShuffleAsLanePermuteAndRepeatedMask()17156 if (RepeatMask[i] < NumElts) { in lowerShuffleAsLanePermuteAndRepeatedMask()17157 if (RepeatMask[i] != M % NumLaneElts) in lowerShuffleAsLanePermuteAndRepeatedMask()17207 NewMask[i] = RepeatMask[i % NumLaneElts]; in lowerShuffleAsLanePermuteAndRepeatedMask()17464 int &R = RepeatMask[j]; in lowerShuffleAsRepeatedMaskAndLanePermute()[all …]