Searched refs:RendererFnID (Results 1 – 1 of 1) sorted by relevance
1052 int64_t RendererFnID = MatchTable[CurrentIdx++]; in executeMatchTable() local1057 << RendererFnID << ")\n"); in executeMatchTable()1058 (ISel.*ISelInfo.CustomRenderers[RendererFnID])( in executeMatchTable()1067 int64_t RendererFnID = MatchTable[CurrentIdx++]; in executeMatchTable() local1075 << RendererFnID << ")\n"); in executeMatchTable()1076 (ISel.*ISelInfo.CustomRenderers[RendererFnID])(OutMIs[InsnID], in executeMatchTable()