Searched refs:NotThrowing (Results 1 – 2 of 2) sorted by relevance
40 else if (Other.Behaviour == State::Unknown && Behaviour == State::NotThrowing) in merge()97 Behaviour = State::NotThrowing; in clear()107 Behaviour = State::NotThrowing; in reevaluateBehaviour()256 if (ExceptionList.getBehaviour() == State::NotThrowing || in analyzeDispatch()
28 NotThrowing = 1, ///< This function can not throw, given an AST. enumerator52 ExceptionInfo() : Behaviour(State::NotThrowing), ContainsUnknown(false) {} in ExceptionInfo()