Searched refs:MustSpill (Results 1 – 3 of 3) sorted by relevance
85 MustSpill ///< A register is impossible, variable must be spilled. enumerator
144 case MustSpill: in addBias()384 case MustSpill: return "MustSpill"; in print()
596 BC.Entry = SpillPlacement::MustSpill; in addSplitConstraints()606 if (((BC.Entry == SpillPlacement::MustSpill) || in addSplitConstraints()616 BC.Exit = SpillPlacement::MustSpill; in addSplitConstraints()672 BCS[B].Entry = SpillPlacement::MustSpill; in addThroughConstraints()678 BCS[B].Exit = SpillPlacement::MustSpill; in addThroughConstraints()