Searched refs:MustMoveDown (Results 1 – 1 of 1) sorted by relevance
142 bool MustMoveDown; member206 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()213 MustMoveDown = false; in clear()559 SourceRegion.MustMoveDown = true; in canMerge()578 SourceRegion.MustMoveDown = true; in canMerge()582 return (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) ? false : true; in canMerge()644 if (SourceRegion.MustMoveUp && SourceRegion.MustMoveDown) { in mergeCandidates()663 MachineBasicBlock *Source = SourceRegion.MustMoveDown in mergeCandidates()668 SourceRegion.MustMoveDown in mergeCandidates()