Searched refs:MapBase (Results 1 – 2 of 2) sorted by relevance
39 uptr MapBase; member157 Entry.MapBase = H->MapBase; in store()279 (*H)->MapBase = Entry.MapBase; in retrieve()344 void *MapBase; in empty() member354 MapInfo[N].MapBase = reinterpret_cast<void *>(Entries[I].MapBase); in empty()371 uptr MapBase; member543 if (UNLIKELY(!MapBase)) in allocate()560 unmap(reinterpret_cast<void *>(MapBase), NewMapBase - MapBase, 0, &Data); in allocate()561 MapBase = NewMapBase; in allocate()582 H->MapBase = MapBase; in allocate()[all …]
281 const uptr MapBase = reinterpret_cast<uptr>( in allocateRegionSlow() local283 if (!MapBase) in allocateRegionSlow()285 const uptr MapEnd = MapBase + MapSize; in allocateRegionSlow()286 uptr Region = MapBase; in allocateRegionSlow()290 RegionsStash[NumberOfStashedRegions++] = MapBase + RegionSize; in allocateRegionSlow()294 Region = roundUpTo(MapBase, RegionSize); in allocateRegionSlow()295 unmap(reinterpret_cast<void *>(MapBase), Region - MapBase); in allocateRegionSlow()