Searched refs:KillingInstr (Results 1 – 1 of 1) sorted by relevance
288 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local306 if (!KillingInstr && KilledOperand && in isSafeToMoveTogether()308 KillingInstr = &*I; in isSafeToMoveTogether()312 if (KillingInstr) { in isSafeToMoveTogether()313 bool Added = KillingInstr->addRegisterKilled(KilledOperand, TRI, true); in isSafeToMoveTogether()334 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local368 assert(!KillingInstr && "Should only see one killing instruction"); in isSafeToMoveTogether()370 KillingInstr = &MI; in isSafeToMoveTogether()373 if (KillingInstr) { in isSafeToMoveTogether()374 removeKillInfo(*KillingInstr, KilledOperand); in isSafeToMoveTogether()