Searched refs:KillSet (Results 1 – 4 of 4) sorted by relevance
978 VarLocsInRange &KillSet);1078 for (LocIndex::u32_index_t ID : KillSet) { in erase()1388 VarLocsInRange &KillSet) { in emitEntryValues() argument1393 for (uint32_t ID : KillSet) { in emitEntryValues()1557 VarLocsInRange KillSet; in transferRegisterDef() local1657 VarLocsInRange KillSet; in transferSpillOrRestoreInst() local1675 KillSet.insert(ID); in transferSpillOrRestoreInst()1683 OpenRanges.erase(KillSet, VarLocIDs, LocIndex::kSpillLocation); in transferSpillOrRestoreInst()1963 VarLocSet KillSet(Alloc); in join() local1969 KillSet.set(ID); in join()[all …]
192 BitVector &KillSet) const { in getInstClobberList()193 return getInstUsedRegsList(Inst, KillSet, /*GetClobbers*/ true); in getInstClobberList()
51 void getInstClobberList(const MCInst &Inst, BitVector &KillSet) const;
235 MapVector<BasicBlock *, SetVector<Value *>> KillSet; member3139 SetVector<Value *> KillSet; in computeKillSet() local3142 KillSet.insert(&I); in computeKillSet()3143 return KillSet; in computeKillSet()3181 Data.KillSet[&BB] = computeKillSet(&BB); in computeLiveInValues()3186 for (Value *Kill : Data.KillSet[&BB]) in computeLiveInValues()3194 Data.LiveIn[&BB].set_subtract(Data.KillSet[&BB]); in computeLiveInValues()3223 LiveTmp.set_subtract(Data.KillSet[BB]); in computeLiveInValues()