Searched refs:JumpAroundTarget (Results 1 – 1 of 1) sorted by relevance
160 MachineBasicBlock* JumpAroundTarget = nullptr; in runOnMachineFunction() local164 JumpAroundTarget = SecondSucc; in runOnMachineFunction()167 JumpAroundTarget = FirstSucc; in runOnMachineFunction()194 !JumpAroundTarget->empty() && in runOnMachineFunction()196 JumpAroundTarget->pred_size() == 1 && in runOnMachineFunction()197 JumpAroundTarget->succ_size() == 1; in runOnMachineFunction()201 MBB.replaceSuccessor(JumpAroundTarget, UncondTarget); in runOnMachineFunction()210 JumpAroundTarget->moveAfter(LayoutSucc); in runOnMachineFunction()214 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()223 JumpAroundTarget->livein_begin(), in runOnMachineFunction()[all …]