Searched refs:IsTrivial (Results 1 – 7 of 7) sorted by relevance
92 struct IsTrivial { struct95 IsTrivial() = default;
55 struct IsTrivial { struct56 IsTrivial() = default;
1611 uint64_t IsTrivial : 1;
2227 bool isTrivial() const { return FunctionDeclBits.IsTrivial; } in isTrivial()2228 void setTrivial(bool IT) { FunctionDeclBits.IsTrivial = IT; } in setTrivial()
1953 bool IsTrivial = (Sign == AS_RESTRICTION && Set.is_empty()) || in trackAssumption() local1956 if (IsTrivial) in trackAssumption()
504 TYPE_TRAIT_1(__is_trivial, IsTrivial, KEYCXX)
2956 FunctionDeclBits.IsTrivial = false; in FunctionDecl()