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Searched refs:IsShader (Results 1 – 3 of 3) sorted by relevance

/llvm-project-15.0.7/llvm/lib/Target/AMDGPU/
H A DAMDGPUCallLowering.cpp359 const bool IsShader = AMDGPU::isShader(CC); in lowerReturn() local
361 (IsShader && MFI->returnsVoid()) || AMDGPU::isKernel(CC); in lowerReturn()
369 IsShader ? AMDGPU::SI_RETURN_TO_EPILOG : AMDGPU::SI_RETURN; in lowerReturn()
H A DSIISelLowering.h505 bool IsShader) const;
H A DSIISelLowering.cpp2136 bool IsShader) const { in allocateSystemSGPRs()
2137 if (Subtarget->hasUserSGPRInit16Bug() && !IsShader) { in allocateSystemSGPRs()
2184 if (IsShader) { in allocateSystemSGPRs()
2201 assert(!Subtarget->hasUserSGPRInit16Bug() || IsShader || in allocateSystemSGPRs()
2612 bool IsShader = AMDGPU::isShader(CallConv); in LowerReturn() local
2615 bool IsWaveEnd = Info->returnsVoid() && IsShader; in LowerReturn()
2689 Opc = IsShader ? AMDGPUISD::RETURN_TO_EPILOG : AMDGPUISD::RET_FLAG; in LowerReturn()