Searched refs:Indeterminant (Results 1 – 1 of 1) sorted by relevance
665 unsigned Indeterminant = ~0; // bit mask marking indeterminant results in isRotateAndMask() local675 Indeterminant = ~(0xFFFFFFFFu << Shift); in isRotateAndMask()680 Indeterminant = ~(0xFFFFFFFFu >> Shift); in isRotateAndMask()684 Indeterminant = 0; in isRotateAndMask()690 if (Mask && !(Mask & Indeterminant)) { in isRotateAndMask()