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Searched refs:HasThreadState (Results 1 – 3 of 3) sorted by relevance

/llvm-project-15.0.7/openmp/libomptarget/DeviceRTL/src/
H A DState.cpp206 HasThreadState = false; in init()
212 (HasThreadState == Other.HasThreadState) & in operator ==()
219 ASSERT(HasThreadState == Other.HasThreadState); in assertEqual()
263 TeamState.HasThreadState = true; in enterDataEnvironment()
276 if (OMP_LIKELY(!TeamState.HasThreadState || !ThreadStates[TId])) in resetStateForThread()
H A DParallelism.cpp93 if (OMP_UNLIKELY(!if_expr || icv::Level || state::HasThreadState)) { in __kmpc_parallel_51()
101 ASSERT(state::HasThreadState == false); in __kmpc_parallel_51()
/llvm-project-15.0.7/openmp/libomptarget/DeviceRTL/include/
H A DState.h81 uint32_t HasThreadState; member
150 !TeamState.HasThreadState)) in lookupForModify32Impl()
157 TeamState.HasThreadState = true; in lookupForModify32Impl()
167 TeamState.HasThreadState && ThreadStates[TId])) in lookupImpl()
207 return TeamState.HasThreadState; in lookup32()
333 inline state::Value<uint32_t, state::VK_HasThreadState> HasThreadState; variable