Searched refs:HasIndex (Results 1 – 8 of 8) sorted by relevance
776 bool HasIndex = false; in parseMemOp() local794 HasIndex = true; in parseMemOp()811 unsigned OpCount = IsPD + IsPI + (HasIndex || HasDisplacement); in parseMemOp()822 } else if (HasIndex) { in parseMemOp()
321 bool HasIndex[16] = {}; in CheckExtVectorComponent() local337 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()338 HasIndex[Idx] = true; in CheckExtVectorComponent()354 if (HasIndex[Idx]) HasRepeated = true; in CheckExtVectorComponent()355 HasIndex[Idx] = true; in CheckExtVectorComponent()
39 HasIndex = (1 << 3), enumerator
348 if (MI->getDesc().TSFlags & SystemZII::HasIndex in eliminateFrameIndex()
150 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {166 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {
64 bit HasIndex = 0;622 let HasIndex = 1;637 let HasIndex = 1;656 let HasIndex = 1;675 let HasIndex = 1;692 let HasIndex = 1;709 let HasIndex = 1;4901 let HasIndex = 1;4956 let HasIndex = 1;5010 let HasIndex = 1;[all …]
1299 if (MemDesc.TSFlags & SystemZII::HasIndex) in foldMemoryOperandImpl()
464 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {508 let Has20BitOffset = 1, HasIndex = 1, Is128Bit = 1 in {