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Searched refs:GetScriptingLanguage (Results 1 – 8 of 8) sorted by relevance

/llvm-project-15.0.7/lldb/test/API/api/log/
H A DTestAPILog.py23 self.dbg.GetScriptingLanguage(None)
/llvm-project-15.0.7/lldb/test/API/functionalities/paths/
H A DTestPaths.py47 info_sd = self.dbg.GetScriptInterpreterInfo(self.dbg.GetScriptingLanguage("python"))
/llvm-project-15.0.7/lldb/test/API/lua_api/
H A Dlua_lldb_test.lua91 local lua_language = debugger:GetScriptingLanguage('lua')
/llvm-project-15.0.7/lldb/test/API/python_api/debugger/
H A DTestDebuggerAPI.py19 self.dbg.GetScriptingLanguage(None)
/llvm-project-15.0.7/lldb/bindings/interface/
H A DSBDebugger.i395 GetScriptingLanguage (const char *script_language_name);
/llvm-project-15.0.7/lldb/include/lldb/API/
H A DSBDebugger.h259 lldb::ScriptLanguage GetScriptingLanguage(const char *script_language_name);
/llvm-project-15.0.7/lldb/tools/driver/
H A DDriver.cpp266 m_debugger.SetScriptLanguage(m_debugger.GetScriptingLanguage(arg_value)); in ProcessArgs()
/llvm-project-15.0.7/lldb/source/API/
H A DSBDebugger.cpp667 SBDebugger::GetScriptingLanguage(const char *script_language_name) { in GetScriptingLanguage() function in SBDebugger