Searched refs:GetScriptLanguage (Results 1 – 14 of 14) sorted by relevance
81 ? m_interpreter.GetDebugger().GetScriptLanguage() in DoExecute()
382 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
351 m_options.m_script_language = GetDebugger().GetScriptLanguage(); in DoExecute()
1534 if (GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython) { in DoExecute()
56 obj.GetScriptLanguage()
460 GetScriptLanguage() const;
314 lldb::ScriptLanguage GetScriptLanguage() const;
279 lldb::ScriptLanguage GetScriptLanguage() const;
58 !IsScriptLanguageSupported(target_sp->GetDebugger().GetScriptLanguage())) in CreateInstance()
1373 ScriptLanguage SBDebugger::GetScriptLanguage() const { in GetScriptLanguage() function in SBDebugger1376 return (m_opaque_sp ? m_opaque_sp->GetScriptLanguage() : eScriptLanguageNone); in GetScriptLanguage()
402 m_debugger.GetScriptInterpreterInfo(m_debugger.GetScriptLanguage()); in ProcessArgs()
318 lldb::ScriptLanguage Debugger::GetScriptLanguage() const { in GetScriptLanguage() function in Debugger1480 language ? *language : GetScriptLanguage(); in GetScriptInterpreter()
1507 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()
201 target->GetDebugger().GetScriptLanguage() == eScriptLanguagePython) { in LocateExecutableScriptingResources()