Searched refs:FEntry (Results 1 – 5 of 5) sorted by relevance
259 BasicBlock *FEntry = BasicBlock::Create(Context, "", F); in TEST_F() local261 Builder.SetInsertPoint(FEntry); in TEST_F()268 Solver.MarkBlockExecutable(FEntry); in TEST_F()298 BasicBlock *FEntry = BasicBlock::Create(Context, "", F); in TEST_F() local300 Builder.SetInsertPoint(FEntry); in TEST_F()307 Solver.MarkBlockExecutable(FEntry); in TEST_F()339 BasicBlock *FEntry = BasicBlock::Create(Context, "", F); in TEST_F() local341 Builder.SetInsertPoint(FEntry); in TEST_F()348 Solver.MarkBlockExecutable(FEntry); in TEST_F()469 Builder.SetInsertPoint(FEntry); in TEST_F()[all …]
12 ; CHECK-NEXT: # FEntry call28 ; CHECK-NEXT: # FEntry call
132 /// FEntry all - This is a marker instruction which gets translated into a raw fentry call.
1391 let AsmString = "# FEntry call";