Searched refs:DenormalFP32Math (Results 1 – 2 of 2) sorted by relevance
70 CGOPT(DenormalMode::DenormalModeKind, DenormalFP32Math) in CGOPT()259 static cl::opt<DenormalMode::DenormalModeKind> DenormalFP32Math( in CGOPT() local264 CGBINDOPT(DenormalFP32Math); in CGOPT()
2769 llvm::DenormalMode DenormalFP32Math = DefaultDenormalFP32Math; in RenderFloatingPointOptions() local2804 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()2900 DenormalFP32Math = DenormalFPMath; in RenderFloatingPointOptions()2908 DenormalFP32Math = llvm::parseDenormalFPAttribute(A->getValue()); in RenderFloatingPointOptions()2909 if (!DenormalFP32Math.isValid()) { in RenderFloatingPointOptions()2998 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()3032 DenormalFP32Math = llvm::DenormalMode::getIEEE(); in RenderFloatingPointOptions()3049 DenormalFP32Math == llvm::DenormalMode::getIEEE() && in RenderFloatingPointOptions()3106 if (DenormalFP32Math != DenormalFPMath) { in RenderFloatingPointOptions()3109 ArgStr << "-fdenormal-fp-math-f32=" << DenormalFP32Math; in RenderFloatingPointOptions()