Searched refs:CudaBlocksPerGrid (Results 1 – 1 of 1) sorted by relevance
1171 unsigned int CudaBlocksPerGrid; in runTargetTeamRegion() local1181 CudaBlocksPerGrid = LoopTripCount; in runTargetTeamRegion()1187 CudaBlocksPerGrid = ((LoopTripCount - 1) / CudaThreadsPerBlock) + 1; in runTargetTeamRegion()1201 CudaBlocksPerGrid = LoopTripCount; in runTargetTeamRegion()1209 CudaBlocksPerGrid, LoopTripCount, CudaThreadsPerBlock); in runTargetTeamRegion()1212 CudaBlocksPerGrid = DeviceData[DeviceId].NumTeams; in runTargetTeamRegion()1216 CudaBlocksPerGrid = TeamNum; in runTargetTeamRegion()1219 if (CudaBlocksPerGrid > DeviceData[DeviceId].BlocksPerGrid) { in runTargetTeamRegion()1222 CudaBlocksPerGrid = DeviceData[DeviceId].BlocksPerGrid; in runTargetTeamRegion()1230 CudaBlocksPerGrid, CudaThreadsPerBlock, in runTargetTeamRegion()[all …]