Searched refs:CleanedState (Results 1 – 2 of 2) sorted by relevance
607 ProgramStateRef CleanedState = finishArgumentConstruction(State, Call); in finishArgumentConstruction() local608 if (CleanedState == State) { in finishArgumentConstruction()619 B.generateNode(PP, CleanedState, Pred); in finishArgumentConstruction()
874 ProgramStateRef CleanedState = Pred->getState(); in removeDead() local888 for (auto I : CleanedState->get<ObjectsUnderConstruction>()) { in removeDead()895 getCheckerManager().runCheckersForLiveSymbols(CleanedState, SymReaper); in removeDead()900 CleanedState = StateMgr.removeDeadBindingsFromEnvironmentAndStore( in removeDead()901 CleanedState, SFC, SymReaper); in removeDead()933 StateMgr.getPersistentStateWithGDM(CleanedState, CheckerState); in removeDead()