Searched refs:AvailableMask (Results 1 – 1 of 1) sorted by relevance
139 uint64_t AvailableMask = NormalizedMask & ~UsedResourceUnits; in initializeUsedResources() local140 if ((NormalizedMask != AvailableMask) && in initializeUsedResources()141 countPopulation(AvailableMask) == 1) { in initializeUsedResources()144 ImpliedUsesOfResourceUnits |= AvailableMask; in initializeUsedResources()145 UsedResourceUnits |= AvailableMask; in initializeUsedResources()174 uint64_t AvailableMask = NormalizedMask & ~UsedResourceUnits; in initializeUsedResources() local175 if ((NormalizedMask != AvailableMask) && in initializeUsedResources()176 countPopulation(AvailableMask) != 1) in initializeUsedResources()179 UsedResourceUnits |= AvailableMask; in initializeUsedResources()180 ImpliedUsesOfResourceUnits |= AvailableMask; in initializeUsedResources()