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Searched refs:AvailabilityState (Results 1 – 2 of 2) sorted by relevance

/llvm-project-15.0.7/llvm/include/llvm/Analysis/
H A DTargetLibraryInfo.h58 enum AvailabilityState { enum
63 void setState(LibFunc F, AvailabilityState State) { in setState()
67 AvailabilityState getState(LibFunc F) const { in getState()
68 return static_cast<AvailabilityState>((AvailableArray[F/4] >> 2*(F&3)) & 3); in getState()
321 TargetLibraryInfoImpl::AvailabilityState getState(LibFunc F) const { in getState()
/llvm-project-15.0.7/llvm/lib/Transforms/Scalar/
H A DGVN.cpp773 enum class AvailabilityState : char { enum
815 CurrBB, AvailabilityState::SpeculativelyAvailable); in IsValueFullyAvailableInBlock()
816 AvailabilityState &State = IV.first->second; in IsValueFullyAvailableInBlock()
820 if (State == AvailabilityState::Unavailable) { in IsValueFullyAvailableInBlock()
839 State = AvailabilityState::Unavailable; in IsValueFullyAvailableInBlock()
860 [&](BasicBlock *BB, AvailabilityState FixpointState) { in IsValueFullyAvailableInBlock()
864 switch (AvailabilityState &State = It->second) { in IsValueFullyAvailableInBlock()
865 case AvailabilityState::Unavailable: in IsValueFullyAvailableInBlock()
866 case AvailabilityState::Available: in IsValueFullyAvailableInBlock()
1468 DenseMap<BasicBlock *, AvailabilityState> FullyAvailableBlocks; in PerformLoadPRE()
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