Searched refs:xdr_line_length (Results 1 – 1 of 1) sorted by relevance
334 u32 *ddr_line_length, u32 *xdr_line_length) in ps3fb_find_mode() argument425 *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP); in ps3fb_find_mode()426 if (*xdr_line_length > GPU_MAX_LINE_LENGTH) in ps3fb_find_mode()427 *xdr_line_length = GPU_MAX_LINE_LENGTH; in ps3fb_find_mode()429 *xdr_line_length = *ddr_line_length; in ps3fb_find_mode()535 u32 xdr_line_length, ddr_line_length; in ps3fb_check_var() local543 if (var->xres_virtual > xdr_line_length / BPP) { in ps3fb_check_var()588 if (var->yres_virtual * xdr_line_length > info->fix.smem_len) { in ps3fb_check_var()619 info->fix.line_length = xdr_line_length; in ps3fb_set_par()623 par->xdr_frame_size = info->var.yres_virtual * xdr_line_length; in ps3fb_set_par()[all …]