Searched refs:tile_size_shift (Results 1 – 1 of 1) sorted by relevance
1288 u32 tile_size_shift = 12; /* T tiles are 4kb */ in vc4_plane_mode_set() local1302 u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift); in vc4_plane_mode_set()1337 offsets[0] += tiles_t * (tiles_w << tile_size_shift); in vc4_plane_mode_set()1344 offsets[0] += (tiles_w - tiles_l) << tile_size_shift; in vc4_plane_mode_set()1347 offsets[0] += tiles_l << tile_size_shift; in vc4_plane_mode_set()