Searched refs:lpad_touched (Results 1 – 1 of 1) sorted by relevance
1439 bool lpad_touched, lpad_and_joy; in steam_do_input_event() local1456 lpad_touched = b10 & BIT(3); in steam_do_input_event()1461 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); in steam_do_input_event()1462 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); in steam_do_input_event()1464 if (lpad_touched && !lpad_and_joy) { in steam_do_input_event()1469 if (!(lpad_touched || lpad_and_joy)) { in steam_do_input_event()1492 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); in steam_do_input_event()1604 bool lpad_touched, rpad_touched; in steam_do_deck_input_event() local1624 lpad_touched = b10 & BIT(3); in steam_do_deck_input_event()1627 if (lpad_touched) { in steam_do_deck_input_event()