Searched refs:is_gaming (Results 1 – 3 of 3) sorted by relevance
43 bool is_gaming);51 bool is_gaming);59 bool is_gaming);66 bool is_gaming);73 bool is_gaming);
913 bool is_gaming, in dc_stream_calculate_flickerless_refresh_rate() argument918 int flicker_criteria_millinits = is_gaming ? in dc_stream_calculate_flickerless_refresh_rate()1019 is_gaming, in dc_stream_get_max_flickerless_instant_vtotal_delta()1044 is_gaming, in dc_stream_calculate_max_flickerless_refresh_rate()1062 is_gaming, in dc_stream_calculate_min_flickerless_refresh_rate()1078 int dl = dc_stream_get_max_delta_lumin_millinits(stream, hz1, hz2, is_gaming); in dc_stream_is_refresh_rate_range_flickerless()1080 int flicker_criteria_millinits = (is_gaming) ? in dc_stream_is_refresh_rate_range_flickerless()1092 bool is_gaming) in dc_stream_get_max_flickerless_instant_vtotal_decrease() argument1097 return dc_stream_get_max_flickerless_instant_vtotal_delta(stream, is_gaming, true); in dc_stream_get_max_flickerless_instant_vtotal_decrease()1105 bool is_gaming) in dc_stream_get_max_flickerless_instant_vtotal_increase() argument[all …]
109 bool is_gaming);