Searched refs:fbw (Results 1 – 3 of 3) sorted by relevance
203 if (fbw > 35000) in zl10036_set_bandwidth()204 fbw = 35000; in zl10036_set_bandwidth()205 if (fbw < 8000) in zl10036_set_bandwidth()206 fbw = 8000; in zl10036_set_bandwidth()211 if (fbw <= 28820) { in zl10036_set_bandwidth()218 br = ((_XTAL * 21 * 1000) / (fbw * 419)); in zl10036_set_bandwidth()300 u32 fbw; in zl10036_set_params() local315 fbw = (27 * p->symbol_rate) / 32; in zl10036_set_params()318 fbw /= 1000; in zl10036_set_params()321 fbw += 3000; in zl10036_set_params()[all …]
182 u32 fbw; in zl10039_set_params() local193 fbw = (c->symbol_rate * 27) / 32000; in zl10039_set_params()195 bf = ((fbw * 5088) / 1011100) - 1; in zl10039_set_params()
1903 u16 fbw, fbh; in calc_dma_rotation_offset() local1924 fbw = width; in calc_dma_rotation_offset()1927 fbw = height; in calc_dma_rotation_offset()1943 (y_predecim * screen_width - fbw * x_predecim) + in calc_dma_rotation_offset()1962 *offset1 = (screen_width * (fbh - 1) + fbw - 1) * ps; in calc_dma_rotation_offset()1968 (y_predecim * screen_width - fbw * x_predecim) - in calc_dma_rotation_offset()1977 *offset1 = (fbw - 1) * ps; in calc_dma_rotation_offset()1989 *offset1 = (fbw - 1) * ps; in calc_dma_rotation_offset()2033 *offset1 = (screen_width * (fbh - 1) + fbw - 1) * ps; in calc_dma_rotation_offset()