Searched refs:cpu_job (Results 1 – 1 of 1) sorted by relevance
1280 struct v3d_cpu_job *cpu_job = NULL; in v3d_submit_cpu_ioctl() local1291 ret = v3d_job_allocate((void *)&cpu_job, sizeof(*cpu_job)); in v3d_submit_cpu_ioctl()1304 if (!cpu_job->job_type) { in v3d_submit_cpu_ioctl()1326 csd_job = cpu_job->indirect_csd.job; in v3d_submit_cpu_ioctl()1340 v3d_push_job(&cpu_job->base); in v3d_submit_cpu_ioctl()1342 switch (cpu_job->job_type) { in v3d_submit_cpu_ioctl()1367 &cpu_job->base, in v3d_submit_cpu_ioctl()1371 switch (cpu_job->job_type) { in v3d_submit_cpu_ioctl()1382 v3d_job_put(&cpu_job->base); in v3d_submit_cpu_ioctl()1391 drm_gem_unlock_reservations(cpu_job->base.bo, cpu_job->base.bo_count, in v3d_submit_cpu_ioctl()[all …]