Searched refs:bfq_entity (Results 1 – 4 of 4) sorted by relevance
151 struct bfq_entity *bfqg_entity; in bfq_update_parent_budget()325 struct bfq_entity *entity = NULL; in bfq_entity_of()350 struct bfq_entity *entity) in bfq_idle_extract()381 struct bfq_entity *entry; in bfq_insert()413 struct bfq_entity *child; in bfq_update_min()432 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); in bfq_update_active_node()481 struct bfq_entity *entity) in bfq_active_insert()593 struct bfq_entity *entity) in bfq_idle_insert()702 struct bfq_entity *entity, in __bfq_entity_update_weight_prio()1348 static struct bfq_entity *[all …]
43 struct bfq_entity;60 struct bfq_entity *first_idle;62 struct bfq_entity *last_idle;151 struct bfq_entity { struct194 struct bfq_entity *parent; argument288 struct bfq_entity entity;1009 struct bfq_entity entity;1017 struct bfq_entity *my_entity;1029 struct bfq_entity entity;1137 struct bfq_entity *entity);[all …]
305 struct bfq_entity *group_entity = bfqq->entity.parent; in bfqq_group()417 void bfq_init_entity(struct bfq_entity *entity, struct bfq_group *bfqg) in bfq_init_entity()534 struct bfq_entity *entity = &bfqg->entity; in bfq_pd_init()569 struct bfq_entity *entity; in bfq_group_set_parent()579 struct bfq_entity *entity; in bfq_link_bfqg()638 struct bfq_entity *entity = &bfqq->entity; in bfq_bfqq_move()804 struct bfq_entity *entity = st->first_idle; in bfq_flush_idle_tree()818 struct bfq_entity *entity, in bfq_reparent_leaf_entity()822 struct bfq_entity *child_entity = entity; in bfq_reparent_leaf_entity()853 struct bfq_entity *entity; in bfq_reparent_active_queues()[all …]
589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH]; in bfqq_request_over_limit()590 struct bfq_entity **entities = inline_entities; in bfqq_request_over_limit()593 struct bfq_entity *entity; in bfqq_request_over_limit()913 struct bfq_entity *entity = &bfqq->entity; in bfq_weights_tree_add()1078 struct bfq_entity *entity = &bfqq->entity; in bfq_updated_next_req()1461 struct bfq_entity *entity = &bfqq->entity; in bfq_bfqq_budget_left()1599 struct bfq_entity *entity = &bfqq->entity; in bfq_bfqq_update_budg_for_activation()4357 struct bfq_entity *entity = &bfqq->entity; in bfq_bfqq_expire()5050 struct bfq_entity *entity = &bfqq->entity; in bfq_update_wr_data()6149 struct bfq_entity *entity = &bfqq->entity; in bfqq_request_allocated()[all …]