Searched refs:MaxDSCBPP (Results 1 – 6 of 6) sorted by relevance
1594 double MaxDSCBPP; in dml32_TruncToValidBPP() local1605 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in dml32_TruncToValidBPP()1612 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in dml32_TruncToValidBPP()1625 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in dml32_TruncToValidBPP()1628 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in dml32_TruncToValidBPP()1661 else if (MaxLinkBPP >= MaxDSCBPP) in dml32_TruncToValidBPP()1662 return MaxDSCBPP; in dml32_TruncToValidBPP()1680 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) in dml32_TruncToValidBPP()
3454 double MaxDSCBPP = 0; in TruncToValidBPP() local3464 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()3470 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()3478 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()3481 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()3502 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()3503 return MaxDSCBPP; in TruncToValidBPP()3520 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()
3598 double MaxDSCBPP; local3608 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16;3614 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16;3623 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0;3626 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0;3646 } else if (MaxLinkBPP >= MaxDSCBPP) {3647 return MaxDSCBPP;3664 || (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) {
3704 double MaxDSCBPP; local3714 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16;3720 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16;3729 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0;3732 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0;3752 } else if (MaxLinkBPP >= MaxDSCBPP) {3753 return MaxDSCBPP;3770 || (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) {
2728 dml_float_t MaxDSCBPP; in TruncToValidBPP() local2738 MaxDSCBPP = 1.5 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()2744 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16; in TruncToValidBPP()2757 MaxDSCBPP = 2 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()2760 MaxDSCBPP = 3 * DSCInputBitPerComponent - 1.0 / 16.0; in TruncToValidBPP()2796 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()2797 return MaxDSCBPP; in TruncToValidBPP()2814 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()
1325 double MaxDSCBPP; in TruncToValidBPP() local1336 MaxDSCBPP = 16; in TruncToValidBPP()1342 MaxDSCBPP = 16; in TruncToValidBPP()1355 MaxDSCBPP = 16; in TruncToValidBPP()1358 MaxDSCBPP = 16; in TruncToValidBPP()1379 } else if (MaxLinkBPP >= MaxDSCBPP) { in TruncToValidBPP()1380 return MaxDSCBPP; in TruncToValidBPP()1397 (DSCEnable && DesiredBPP >= MinDSCBPP && DesiredBPP <= MaxDSCBPP))) { in TruncToValidBPP()