Searched refs:MESH_PATH_RESOLVING (Results 1 – 5 of 5) sorted by relevance
890 if ((!(mpath->flags & (MESH_PATH_ACTIVE | MESH_PATH_RESOLVING)) || in hwmp_rann_frame_process()1090 if (mpath->flags & MESH_PATH_RESOLVING) { in mesh_path_start_discovery()1095 mpath->flags |= MESH_PATH_RESOLVING; in mesh_path_start_discovery()1099 } else if (!(mpath->flags & MESH_PATH_RESOLVING) || in mesh_path_start_discovery()1101 mpath->flags &= ~MESH_PATH_RESOLVING; in mesh_path_start_discovery()1185 if (!(mpath->flags & MESH_PATH_RESOLVING) && in mesh_nexthop_resolve()1239 MESH_PATH_RESOLVING)) in mesh_path_refresh()1302 (!(mpath->flags & MESH_PATH_RESOLVING))) { in mesh_path_timer()1303 mpath->flags &= ~(MESH_PATH_RESOLVING | MESH_PATH_RESOLVED); in mesh_path_timer()1312 mpath->flags &= ~(MESH_PATH_RESOLVING | in mesh_path_timer()
39 MESH_PATH_RESOLVING = BIT(1), enumerator
801 mpath->flags |= MESH_PATH_RESOLVING | MESH_PATH_DELETED; in mesh_path_free_rcu()1081 if ((!(mpath->flags & MESH_PATH_RESOLVING)) && in mesh_path_tbl_expire()
2383 if (mpath->flags & MESH_PATH_RESOLVING) in mpath_set_pinfo()
2710 MESH_PATH_RESOLVING))) in ieee80211_build_hdr()