Searched refs:win_h (Results 1 – 1 of 1) sorted by relevance
306 raster_reshape(int win_w, int win_h) in raster_reshape() argument309 GLfloat yratio = (GLfloat)win_h/img.height; in raster_reshape()313 glViewport(0, 0, win_w, win_h); in raster_reshape()