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/leveldb-1.20/include/leveldb/
H A Ddb.h74 virtual Status Write(const WriteOptions& options, WriteBatch* updates) = 0;
/leveldb-1.20/doc/
H A Dimpl.md13 A log file (*.log) stores a sequence of recent updates. Each update is appended
16 and a new log file is created for future updates.
20 reflect all logged updates.
40 level-(L+1). These merges have the effect of gradually migrating new updates
68 Create a brand new memtable and log file and direct future updates here
H A Dindex.md72 be avoided by using the `WriteBatch` class to atomically apply a set of updates:
93 bulk updates by placing lots of individual mutations into the same batch.
114 cause the last few updates to be lost. Note that a crash of just the writing
120 amount of data into the database you can handle lost updates by restarting the
126 `WriteBatch` provides an alternative to asynchronous writes. Multiple updates
191 ... apply some updates to db ...
/leveldb-1.20/db/
H A Ddb_impl.h34 virtual Status Write(const WriteOptions& options, WriteBatch* updates);
H A Ddb_impl.cc1214 WriteBatch* updates = BuildBatchGroup(&last_writer); in Write() local
1215 WriteBatchInternal::SetSequence(updates, last_sequence + 1); in Write()
1216 last_sequence += WriteBatchInternal::Count(updates); in Write()
1224 status = log_->AddRecord(WriteBatchInternal::Contents(updates)); in Write()
1233 status = WriteBatchInternal::InsertInto(updates, mem_); in Write()
1243 if (updates == tmp_batch_) tmp_batch_->Clear(); in Write()
/leveldb-1.20/
H A DREADME.md161 updates to a database.