Searched refs:levels_ (Results 1 – 1 of 1) sorted by relevance
628 LevelState levels_[config::kNumLevels]; member in leveldb::VersionSet::Builder639 levels_[level].added_files = new FileSet(cmp); in Builder()645 const FileSet* added = levels_[level].added_files; in ~Builder()680 levels_[level].deleted_files.insert(number); in Apply()705 levels_[level].deleted_files.erase(f->number); in Apply()706 levels_[level].added_files->insert(f); in Apply()720 const FileSet* added = levels_[level].added_files; in SaveTo()760 if (levels_[level].deleted_files.count(f->number) > 0) { in MaybeAddFile()