Searched refs:alloc_ptr_ (Results 1 – 2 of 2) sorted by relevance
13 alloc_ptr_ = NULL; // First allocation will allocate a block in Arena()32 alloc_ptr_ = AllocateNewBlock(kBlockSize); in AllocateFallback()35 char* result = alloc_ptr_; in AllocateFallback()36 alloc_ptr_ += bytes; in AllocateFallback()44 size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1); in AllocateAligned()49 result = alloc_ptr_ + slop; in AllocateAligned()50 alloc_ptr_ += needed; in AllocateAligned()
38 char* alloc_ptr_; variable58 char* result = alloc_ptr_; in Allocate()59 alloc_ptr_ += bytes; in Allocate()