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/leveldb-1.20/doc/bench/
H A Ddb_bench_tree_db.cc216 void Start() { in Start() function in leveldb::Benchmark
335 Start(); in Run()
435 Start(); // Do not count time taken to destroy/open in Write()
H A Ddb_bench_sqlite3.cc240 void Start() { in Start() function in leveldb::Benchmark
360 Start(); in Run()
489 Start(); in Write()
/leveldb-1.20/db/
H A Ddb_bench.cc189 Stats() { Start(); } in Stats()
191 void Start() { in Start() function in leveldb::__anon721165e40111::Stats
573 thread->stats.Start(); in ThreadBody()
916 thread->stats.Start(); in ReadWhileWriting()
/leveldb-1.20/
H A DREADME.md147 * **include/db.h**: Main interface to the DB: Start here
/leveldb-1.20/doc/
H A Dimpl.md163 * Start directing new writes to a new log file with recovered sequence#