Searched refs:CopyState (Results 1 – 2 of 2) sorted by relevance
95 static const char* CopyState(const char* s);99 state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_); in Status()106 state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
11 const char* Status::CopyState(const char* state) { in CopyState() function in leveldb::Status